Work in Progress in Unreal Engine

Share your creations!

"is there a castle ?"

I've started a great new project, I don't know where it will take me but I'll share my progress !

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(First Gameplay Footage) From my game "TheZExperiment" GTA-Style Open-World Role-Playing Game, is still in early development ! Read article for more informations about the game itself.

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Excited to announce my indie game has reached beta phase All levels complete & tested. Fine-tuning gameplay, fixing bugs, adding achievements, translations, working on optimization #gamedev #indiegame #gamedevelopment #arcade #robots #experimental

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Shooting & damage system updates! Starting to look half way decent now. Pew pew! #MegaMan #UnrealEngine5

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return

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🍎BAD APPLES UPDATE🍎

Ok I back to working on the game and here you have a neighbor car

(Official first in-game footage) character from CC coming to life, this is the first character that was made in my CC and transferred into the first Debug map scene, fully rigged with completely mine movement set developed for the game, expect video soon!

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Just testing certain code, wanted to see how Rpg's are setup/coded, surprisingly learned a-lot,

probably not going anywhere with this

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Dreamlands is transforming Static Objects into Physical Playgrounds . Now we want to let you see inside the Game Engine itself and look through our eyes.
Every Object that we drag and drop on the map becomes Physical State Fully Replicated Online.