Work in Progress in Unreal Engine

Share your creations!

#PrototypeRevived is currently looking for people who can code or optimize the project. The game is made in UE4.27.2. If you're interested msg me on discord @SmallPotato95
with information on what you can do and projects you've previously worked on.
#HNPR
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Potato laptop testing for the (unoptimized) prototype. I got this dog water Chromebook with me while we're at the hospital away from home. Side loaded Kubuntu 25, runs on Wine way better than I expected given these specs. 60fps might be possible!
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Loading...Tutorials in Lobo are optional, easy to skip, and only cover key mechanics that aren’t obvious. They’re brief and direct, and yes! They break immersion, but that’s intentional: quick info bites help you immediately apply what you learn.
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The AI is getting smarter! He can now place traps adequately based off your previous movements and actions! What traps do YOU think the #Neighbor should have?
https://discord.com/invite/mgHkB53Et7
#HelloNeighbor #PrototypeRevived #HelloNeighbour #Strategy #Horror
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These Images were found through a small ARG! 
#indiegame #indiedev #horror #mascothorror #scifi #sciencefiction #firstperson #narrative




Just wanted to make an update on Shadows of the Night as its private development is going smoothly, special thanks to @TheCrowinator
for being generous enough to let me use this custom house model.



Development is going great! Now in the Prototype phase working on AI. Unfortunately its still going to be a little bit until a public drop however playtest builds are scheduled to be rolled out soon!












