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UNTITLED URBAN APOCALYPSE SIMULATOR [V0.31]: PLAYER SAFEHOUSES.
Scattered throughout the wasteland will be different size nuclear bunkers that can be used as player save locations, in here can access storage, mend player and save game.


For today's update, our first mercenary came to life, Mythika! With movements from all 4 directions, attacks and dash. Check it out!
#indiegames #gamedev #gamedevelopment #indiegame #indiegamedeveloper #themercenarypath



May not look the best but its definetly better Β―\_(γ)_/Β―
Follow me for progress on the game!



Game: Nextands.
Genre of the game: horror.
The game was made in 2 days, even though it was made for game jam, I have to release the full version of the game.
You can only play the prologue.
The game takes 4-8 minutes, it all depends on the person.


"UNTITLED URBAN APOCALYPSE SIMULATOR" [V0.2b]: COMBAT SHOWCASE.
Β 25 votes Voting finished


cooked up a ranking screen for my game


Hopping to the Doc Lab


Fun fact, as of this weekend, I'm half way to my goal of 32 new levels for the next update of Cloak and Dasher! π Here's a taste of the latest HARD level, think you could do it?



OPEN WORLD APOCALYPTIC SURVIVAL SIMULATORS ANYONE?.
I made this tool in Unity to speed up the level design of our upcoming open world survival horror games, with just one click can make any style and size building using prefab pieces (all with interiors).
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