All Posts in Devs

Indie Games


Hello everyone!
* I have improved the visual of the main menu and the settings menu. It looks pretty nice! (hopefully)
* And also, for trifles, I corrected the mistakes that I was postponing.


For day 589 of coding, I tested different time intervals that determine when the lasted recorded collision will be cleared. So far, it looks like half-second intervals provide the best result

Betis lineup in LaLiga Dream Team.

The second weekly tournament of countries is over and here is how it looks:
If you want to see the rest of the classification, read the article and comment if you want to represent your country this week.


For day 588 of coding, I got the objects to be more reactive when colliding with each other. There are instances where the code doesn't work completely; like when there is a large group of them, and/or when they are in tight spaces

Do you need an artist for your FNAF fan game?
(Read the article)


For day 587 of coding, I tried to adjust the collisions by recording the ID of the previously collided object. The results show that the operation is not consistent

Real Sociedad lineup in LaLiga Dream Team.