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Indie Games
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For day 725 of coding, I've been looking into how to use 32 x 32 tree wall tiles into a randomly generated grid of 16 x 16 cells. I've also been pondering if it would be better to just generate the trees as objects instead

Competition to send a screenshot of your LaLiga DT lineup, where you will have to upload a screenshot of your lineup, each week it will have to have different criteria that you can see in the article and many real rewards. Use #LaLigaDTLineup

To end this year, I will release one last LaLiga DT event with the best cards.

-There will be 5

-They will have an average of 95 to 99

-You can only play for a few hours

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For day 724 of coding, I am currently working on reworking the random area generation. Nothing to show on that end, but I have also included more debug info that shows the player's x and y cell position

cell size is currently 16 x 16 pixels

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Video of changes weekly updates from LaLiga DT #5

Comment what you think of the improvements and if you like the videos instead of images and text #WCLaLigaDT

iremos fazer Devlogs

Patch 1.2 Additions, Fixes & Optimization

Summary of LaLiga DT updates this week:

-TOTYs event

-Multiplayer Missions

-Loads and loaded Icons

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For day 723 of coding, I have added the player's x and y positions to the debug information on display. This will help in case of strange movement to fix

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Adding sleeper vehicles

They only turn on when the player gets close to them.