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Indie Games


For day 810 of coding, I had a target point drawn as a circle to help see where I need to adjust


For day 809 of coding, I was working on cutting down on any unnecessary code when I noticed that I will need to adjust the range of object interactions

https://gd.games/yoyotp/mgc-ml You can now play Mazmorra de la Locura on gd.games. Later this week, it will be available on GameJolt. (Note: don't play the multiplayer mode; the rooms haven't been verified yet.)



For 808 of coding, I managed to shorten part of the resource distribution code for better read times


Porting Lockdown to UE5
A couple of issues but I think I can work them out


