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Indie Games


For day 976 of coding, I tried to address the issue from the last video by making the entrance condition be based on movement direction. It's not going like I expected, but I'm making progress





For day 975 of coding, I found something odd while testing the exit. It seems pretty minor, but I should see why it's happening in the first place to prevent future problems


For day 974 of coding, I am looking into different methods of executing the forest traversal scripts

Don't forget to water it
