All Posts in Devs

Indie Games

The development progress is moving forward, the simplest thing is done, it remains only to fix some bugs and tomorrow I will start recording references for animating the enemy in the game.

Loading...For day 1128 of coding, I got the tree stump animation to work with pausing

Loading...For day 1127 of coding, I have work out some parts that can be still during pause. The tree stump still needs working on however

i discovered that there is a glitch that doesn`t let you get to the main menu from level select, and since i haven't made any gameplay changes, i decided to release a small patch.

Loading...For day 1126 of coding, I have the dragon animation stop whenever the game is paused. I've also realized that I need to make sure other objects stop when paused
I've learned gamedev through videos mainly by Sara Spalding and 1up Indie on youtube

Loading...dunno if i've ever showed this off here but yeah
(extremely buggy but you won't see any of that because i did the bare minimum here)
i'd say it's like, 40% complete, maybe? Still a good bit to be done, hope I don't lose motivation.
A specific mario odyssey fan game lol
Dang I really owe nintendo a favor for how much they inspired me.
Not an $80 one tho

Loading...For day 1125 of coding, I was attempting to draw the pause title using Scribble. Does anyone familiar with Scribble know if I can draw text from a variable, because I'm still new to this plugin?
I also noticed some animations still going during pause

So, this is the title/cover for Factory Dungeon.








