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Phase 1, 2, and 3 for the final boss are complete. Now what's next is phase 4 and 5.

Yes, 5 final boss phases, with the 5th one guaranteed to be a death-free zone.

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Hello again. I Have Made A Little "Devlog" Of My Game For Tiktok. If You Don't Know Russian Welp...

#Devruary

My biggest fear when releasing my game is I forgot to check if the game is working or not or buggy or not.

What scares me the most about releasing a game goes back to double checking on the hidden bugs. While marketing it is one of the worries if the game is appealing or not but it the bugs that worries me the most.

#Devruary

#Devruary

For me, useful feedbacks are the ones which elaborate the issue clearly.
With clear feedback, I could figure out the source of the issue and solution.

#Devruary

I share my dev progress in multiple places. Here, on facebook groups, on itch io and discord channels.

The way that I share my dev progress thru indieDB, youtube and gamejolt. I try to give out as much daily update on the process of the game. Its not easy lately with job and family can slow down the update. But still not given up.

#Devruary

Trying to make Music!

I am gonna use UltraBox for now as it's very easy to just start and do something in it. You can even use it on mobile from website!

I will post results of what i managed to make later
#music #ultrabox #beepbox #meme

#Devruary

The lesson I got the hard way from game dev is I have limited time. I learned that I have to always make sure that my game plan is doable within allocated time.

Dev taught me the hard way: don’t love your game for what it is—love it for why players care. Fun, challenge, and engagement guide everything I build.

#Devruary