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Post GameDev things!

Loading...For day 1126 of coding, I have the dragon animation stop whenever the game is paused. I've also realized that I need to make sure other objects stop when paused
I've learned gamedev through videos mainly by Sara Spalding and 1up Indie on youtube
I actually learned game development after watching Dani on YouTube talk about Karlson. I then learned basic Unity from Brackeys, and it continued from there. #Devruary
I put the rest of my game dev history in the article.
Well, I just tutorial and about learning Game Dev.
#Not_so_Minutely_Timeline: 5:36 AM.
#Not_so_Dately_Journal: 5/2/2026.
#Devruary Day 4
I learned coding fundamentals in college. But anyone with that expensive piece of paper knows that the REAL way you learn is by googling whatever specific question you have.

I am entirely self taught on both Scratch and Construct 3 unless you want to count the tutorial on what each button does on the Construct 3 engine itself. Although I have moved onto Scratch mainly, I still know how to use Construct 3 and all.
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🔄 Arkus – V0.0.35 🐧 💻 📱
🔥 Update:
- Major overall improvements to bosses
- New: Final boss for the Great Island
- Added bosses to Arena mode
- New achievement
- Major cleanup of code and game files
- Performance improvements
- Bug fixes
- A lot more !

Loading...#GrottoEscape PROTO 0.7.0 WIP
Follow and wishlist on #Steam:
https://store.steampowered.com/app/3433190/Grotto_Escape/
A DEMO will be available for the Steam Next Fest in February 2026.
Grotto Escape will be released in March 2026 on Steam.
Watch a WIP Gameplay 20260204


















