Questions in Game Dev

Post GameDev things!
I have been struggling to work on Unity and C#, and I can't bring myself to learn. What are some things that help you get to work and learn?


Here's what I meant in my last post here https://gamejolt.com/p/so-i-used-this-tutorial-https-www-youtube….
Ok, should I make a "How to make a five nights at Freddy's fan-game, on scratch"?
Don't worry, I will go into detail about each script so people know what does what instead of just carbon copying.
18 votes Voting finished
Should I make fnaffan’s custom night?
62 votes Voting finished

So I used this tutorial https://www.youtube.com/watch?v=Y6l02DcpSR4 on how to make a platformer and when I got to the part where I needed my player's sprite to flip when they move left and I followed it correctly. (read article for more)

GameMaker Studio 2: Complete Platformer Tutorial (Part 2: Animated Player)
▶ Source code: https://shaunjs.itch.io/shauns-complete-platformer-tutorial-series▶ Part 1: https://www.youtube.com/watch?v=izNXbMdu348▶ Support my work: htt...
https://www.youtube.com/watch?v=Y6l02DcpSR4


Hey gamejolt. I've been working on a fnaf fangame in the 2D drawing style for a long time. But I would like to promote you somewhere in my game. I'm a big fan on your platforms. Would you allow me to use your image please?






What if your fav game was released 30 years ago?

























































































































































































































































































Ummm... it's #spawnday? Cool. Wonder what happens on #despawnday.
Anyways, working on dungeon/level design/puzzles. I'm curious how other gamedevs out there approach designing a dungeon (Zelda-ish)? Use references? Start with story? Special items? Mobs?