Screenshot Saturday in Game Dev

Post GameDev things!

Made the sprite for the player health and energy UI, as well as a couple of enemy animations for project #SOL .

More updates in the future, and more information at:

https://community.flowlab.io/t/plymouth-entertainment-sol-ghost-…

Cheers!

Loading...

My game in a nutshell :D

Hey, where are you headed, sweetheart?

Wishlist to support:⬇️

https://store.steampowered.com/app/2068190/Almost_My_Floor_Duali…

#gamedev #indie #indiedev

Loading...

Hiding in the volumetric shadows (or trying to)

Demo & Wishlist: http://bit.ly/3Ijv0rL

Loading...

Our enemies look for food, water, shelter and loot that catches their interest. But in the end, they actually they just waddle around ;)

Ludum Dare 52 has started so I'm going to leave this game for now. Here are some new levels to see while I'm working on other game.

It is a Wandering Merchant, dwelling in a city called Crossroads, or rather in its ruins, trapped in the Rift of the Abyss. Want to know more? Wishlist and follow: https://store.steampowered.com/app/2139870/Skelethrone_The_Prey/

#ScreenshotSaturday #Skelethrone #ValkyrieInitiative #Gamedev

Do u remember how pug's attack works?

#twilightwars #indiegames #gamedev #pug #agents #cutie

Loading...

Implemented animation system, the character has now full motion animation when moving, and moves its feet when aiming on place!

Steam Page (wishlists are greatly appreciated!) => https://s.team/a/2203570

(images on it are old, it will be updated soon)

For the first #ScreenshotSaturday of the year, we'd like to show you this screenshot of quite an impressive base from #OccupyMarsGame. You can add a player accent color to it for a personal touch – in our case, it's red. :)

#survival #exploration #Mars