General in GameMaker


i might participate in quin's game jam but you need team members to join and i have none
Not to mention I'm already working on so many projects ðŸ˜
will see what happens ig 🥔

Loading...For day 909 of coding, I was looking into how to get the exact position on the texture page in order to have the shader flip the sprite upside-down. I'm not sure if I'm making progress or not

Loading...For day 908 of coding, I have found that part of using shaders is utilizing texture groups. This is why the sprite looks weird. It still looks weird, but It's closer to lookin like it's intended

Loading...For day 907 of coding, I was learning a bit more about shaders and decided to try creating a shader to have the sprite upside down. It's clearly not working, so I'll need to look into what went wrong

Loading...Making a shield and parry mechanic!
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Loading...For day 906, I've been looking into shaders more and leaned how to invert colors

Loading...For day 905 of coding. I put in the same code for the attempted rainbow transparent shader on another object to see if the problem is unique to the player character

Loading...For day 904 of coding, I have applied the animation to the big rocks in-game. The animation still needs some work

should i release a demo of dusttale don't forget or just go for the full thing right from the start?
the demo would probably include chapter 1 and the first area of chapter 2 (witch is the first area of the metroidvania thing) 🥔












