Programming in GameMaker

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Found a bug with my Goblins.

I fell asleep with the game running and found that while the framerate is fine, something in their day code is causing tiny pauses to the whole game. It's definitely them too since it only happens when they're awake.

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Ok, this time I actually finished the FIGHT system.

- Made the enemy shake when hit (at @Ryzzor 's suggestion)

- Added a hurt animation

We got Arale(frist animatronic)'s Quotes Working...I guessing,she will crying at game,there are 10 different cry audios in all.

english:

3.0

(soundtrack update)

added soundtrack/sounds

fixed bugs

changed the game icon

русский:

3.0

(ΠΎΠ±Π½ΠΎΠ²Π»Π΅Π½ΠΈΠ΅ саундтрСка)

Π΄ΠΎΠ±Π°Π²Π»Π΅Π½ΠΎ саундтрСк/Π·Π²ΡƒΠΊΠΈ

исправлСны Π±Π°Π³ΠΈ

ΠΈΠ·ΠΌΠ΅Π½Π΅Π½Π° ΠΈΠΊΠΎΠ½ΠΊΠ° ΠΈΠ³Ρ€Ρ‹

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Finished the FIGHT system!

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Working on damage! It's not done quite yet, but I'm close.

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ACTs in battle are complete!

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After much hard work, the new text engine and text effects are officially complete! What do you think?

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I’m re-doing FAUXTALE’s text engine, but it’s not going well…

#WIPWednesday

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Successful learning in Godot