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Finally implemented equipment equipping after putting it off for too long.

#deltarune #fangame

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UI skills and unlock logic for the starter class is in now. Will polish up the skills to show at a later point!

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Hello.
I am glad to find this comunity to share my big project ^^
Is just a simple 2d_platformer that I want to make it somehow presentable.

And here is some progress so far ^^

#godotengine, #gameDev, #2d_platformer

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Ik i haven't posted anything in a long time but i'm working on something c;

I'd love more critique on graphics and lighting - i've been struggling on it a bit. all of the artwork here is pretty temporary but im going for an illustrated solid color look

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For his neutral special, he wields a gun

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All sorts finished on the hotbars! Resize, adjust, lock, assign skills / items~

Time to look at class skills next, because I can't be casting hazelnuts and bubbles all the time.

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Testing the particle systems with some creatures

Some progress on the different environments!

Today, I have updates on my Top-Down 2D RPG game. How can we say? It's no longer a 2D Top-Down game, it's now a 3D Minecraft-style game.

This is the first image of the game for you!!!

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i tried lmao ik its bad
its my first time making a 2d play former on godot