videogamedesign in Pixel Art


Loading...#UnderwaterDiving PRE-ALPHA 03
You are an #underwater #diver surrounded by aggressive #fish and #mines
USP: Energy <=> Life + Stamina + Oxygen
DEMO: Tutorial Level + First 4 Levels
Watch 30s of #Gameplay (15/22)
#Steam Q1 2023
https://store.steampowered.com/app/2178190/Underwater_Diving/

Loading...#NinjaScroller GOLD 1.21.0 AVAILABLE
A challenging #PixelArt #ActionRunner game with a #Retrogaming vibe
You will face #Ninja, #Wolf & #Tornado
Play DEMO for FREE
30s of #Gameplay Trailer from GOLD 1.17.5 (1 on 4)
#Steam Q1 2023

-Project Starbound
-Protagonist

Loading...These days I rewrote the scripts in charge of the operation of the level menu. implement a star collection system. (I had it pending) and animations to make it more pleasing to the eye. What do you think, do you think I should implement something else?

Loading...implementation of a new actor for the game I'm making. each of the different actors has skills or something that makes them special or different. to this actor. Gravity affects this differently. special for some lunar mission!

Loading...A few days ago I implemented a cannon in my game, I'm proud of the result, the cannon still doesn't have a sprite. I'm on it!

New art for Frisk. the Frisk of my new project HERTALE
Which do you prefer? Flat, or with booba?

Prepare to be judged

Loading...What a close one! I nearly got the planet into the goal but fortunately the enemies couldn't do it either!
Try out our submission for the World Cup Jam:
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