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Into Draconia's Act 2 is out NOW, bringing the game to 10 HOURS OF PLAYTIME! Traverse vast areas, engage in fierce battles, challenge mighty foes! Memorandums, holy warriors, snowy gospels! DRACONIA!!!

Devlog No. 3!!!!!

**World 1 theme Reveal!!**

*Check article*

After finishing all my CG cutscenes I decided I didn't like the design of the antagonist. I'm going for a certain vibe, and the old design didn't fit it. Now I'm redrawing everything. (Second pic is the new design.)

most normal rpg maker game

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Isle Home Cats - Testing out a car feature, so you may move faster while exploring the island!

Few days ago, I played the demo of @NinjaChicle ’s Animalistic Worlds. If you haven’t played it, you should. This is a fanart of its protagonist, Hounderick, who's quite funny. The story promises a lot and I'm eager to see how it continues!
#pixelart

Updated demo to have some more features of the fullversion.

Hmmm, I wonder what this is for...

PLAYTESTERS NEEDED!

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The basis of the combat system is ATB (Active Turn Battle), where it is important to control the enemy’s state and change tactics depending on the situation. Choose the right moment for attack and defense, otherwise you will die.