All Posts in RPG Maker Hub

Share your creations!
Loading...

Just a simple flowers mechanic showcase. All of the flowers are done and working (Tulips, Lillies, Pansies, Roses, Windflowers, Cosmos, Mums and Hiacynths.)
I also added some missing colors and Golden variants for all of the flowers!

All of the new sprites for each enemy!

The Leefcher (1), the Common Rit (2), the Strangler Vine (3), and the Woodwolf (4)

Hello!

>Title screen is ready. Just need to implement it along with my new official font for Y.Ume PROJECT in Godot. I'm so proud of it!!

Driller getting desperate for destructive machines

In RPG Maker VX Ace you can have a max map size of 500 by 500.

The question is why.

Many parts of the United States of Diavolo were designed with reference to City 17 in Half Life 2 Beta

working on the font for the game!

A

Working on some combat mechanics.

These are still just the first proper drafts and I may change and update these as development continues.

What do you think so far?

Hello! Since I'm a real B and I make things from scratch and with no help: I was working on the Title Screen and decided to make my own font. It will be on paper, then I'll make it digital and I'll use it as sprites. Godot will be more accurate.

While working on character sprites, the lore had been also making a huge progress! Isabelle introduction is done, as well as Nook's Cranny level 1 (with Timmy and Tommy as adults now)