Comments (1)
can you try using unity for this plz thank you
Game Soundtrack
- 1.Super JadeROID - Official Trailer Score Intro - SNES SPC-700 Soundchip Edition
- 2.Super JadeROID - Official Trailer-Score-Intro
- 3.Super JadeROID - Official Trailer Score Intro - JadeJohnson Records Generation X Edition
- 4.Every Current Samus Aran Voice File For Super JadeROID 20210301-2009-606
- 5.The Last JadeROID
- 6.Intro
- 7.Starship Theme
- 8.Starship Theme (Final Game Rendition)
- 9.Samus Aran - A Life Cut Short
- 10.Samus Aran - A Life Cut Short - Vault Jaydsney Orchestra Version
- 11.Samus Aran - A Life Cut Short - On Real SNES Hardware - Demo
- 12.Samus Aran - A Life Cut Short (Final Game Rendition)
- 13.Great Divine Intervention
- 14.Great Divine Intervention (Final Game Rendition)
- 15.Samus Fanfare
- 16.Currently Unnamed (SUPER JadeROID - Crateria Underground)
- 17.Currently Unnamed (Super JadeROID - Brinstar 1)
- 18.Currently Unnamed (Super JadeROID - Crateria Surface)
- 19.Currently Unnamed (Super JadeRoid - Lower Norfair)
- 20.Heart Pouring
- 21.Heart Pouring - Played Live In - Hannah Montana; Music Jam - Nintendo DS SoundFonts
- 22.Vocal Coach - Lesson 1 - Types Of Voices
- 23.Vocal Coach - Lesson 2 - Vocal Modes And Techniques
- 24.Vocal Coach - Lesson 3 - Vocal Effects (Part 1)
- 25.Vocal Coach - Lesson 4 - Vocal Effects (Part 2)
- 26.Vocal Coach - Lesson 5 - Vocal Effects (Part 3)
- 27.Vocal Coach - Lesson 6 - Air Manipulation
- 28.Vocal Coach - Lesson 7 - Conclusion - Non-Christianized Variant
- 29.Vocal Coach - Lesson 7 - Conclusion - Christianized Variant
View the new story-trailer here!
"So What's The Sitch?
(./ ./ ./ Kim Possible! ./ ./ ./)
[./ ./ ./ Deet Deet Deedeet! ./ ./ ./]
{./ ./ ./ Call Me, Beep Me, If You Wanna Reach Me! ./ ./ ./}
Long ago, the most powerful and determined bounty hunter, Samus Aran, defeated the evil Ridley after he murdered everyone else on her birth planet, K-2L.
Now though, twenty five years later, he's finally gathered all the Metroids that have utterly failed at taking Samus's life for so long, and bionically mutated them into a whole new squadron of full metal, bullet throwing, humanoid, robotic killing machines, known as "JadeRoids".
Meanwhile, as Ridley is ridding the galaxy of peace via his new soldiers, Samus is flying her trusty starship through The Milkyway. She asks her craft's virtual assistant, "The Cosmic Positioning System Mark II" (Or CPS2 [Think deeply about the inspiration for "GIGA STREET FIGHTER II: The Final Round"]) where she can stop for a break and a bite to eat.
Via said inquiry, she learns that she is approaching Earth, the original home planet to the colonists of K-2L. She realizes that she'll soon be truly home if she decides to go there, but it turns out that she has no choice, because as she unknowingly crosses Earth's gravity, her vessel runs out of fuel and plummets onto the planet, whereas she passes out in fear of reaching her life's end.
When Samus awakes on Earth, nothing of even the remains of her Starship is anywhere to have been found. Having landed on her back in a field, its former pilot, weary from the crash's resulting blood loss, rolls over onto her belly in an attempt to get up. However, just before she does so, her blood supply runs dry, and as a result, she sadly passes away face down.
Luckily though, the sentient artificial intelligence (AI) from her CPS2 hovers nearby as a spirit after being obliterated in the explosion, and takes the opportunity to try out her newfound healing magic powers in an attempt to revive her long time compadre.
Successful, she levitates far overhead, promising to do all that she can to sustain and motivate our beloved hero, as the latter sets off on her somewhat expected surprise of a quest to rid Earth of its biggest threat yet.
In this revolutionary 3D shooter, a collaboration between "JadeJohnson Gamesâ„¢" and our second party subsidiary, "Valonia Entertainmentâ„¢", your mission is to eradicate the JadeRoids hidden among a sea of fleeing Earthlings, as you work alongside the spirit of your former spaceship's AI to gather sustenance, relief, shelter, clothing, and entertainment for all those seeking refuge from Ridley's wrath; train your new allies to fend for themselves, and collaborate with them in a cooperative effort to take that monster down once and for all, enabling true peace across the galaxy forever more!
FEATURES:
Graphics:
• Full 3D maps!
• Real, full 3D character and item models!
• A beautifully-unique artstyle, featuring vivid colours, perfect for OLED-screens!
• An all new, fully functioning "JadeJohnson Games™" particle management engine!
Gameplay:
Travel:
• Seventeen real world realms to cleanse of JadeRoids!
♦ Austrailia
♦ Bali
♦ Brazil
♦ Canada
♦ China
♦ England
♦ Finland
♦ Hong Kong
♦ India
♦ Jamaica
♦ Japan
♦ Mexico
♦ Russia
♦ Spain
♦ Taiwan
♦ Thailand
♦ The United States Of America
Collectables:
• A whole treasure trove of items to collect!
Clothing:
♦ Shirts
♦ Gloves
♦ Pants
♦ Shoes
Accessories:
♦ Hair Dye
♦ Body Paint
Sustenance:
• A Progressive Real World Recipe Based In Game Cooking System
♦ Vitamins (Both "Vyte a minnzz" and "Vitt a Minzz" [LOL])
♦ Protein
♦ Fruits
♦ Vegetables
♦ Grains
♦ Insects
♦ Starches
♦ Sweets
♦ Sauces
♦ Spices
♦ Seasonings
♦ Full Meals, Snacks, And Desserts
• Cookware:
♦ Eating Utensils
♦ Cooking Gadgets
♦ Dishes
♦ Sinks
♦ Dishwashers
Relief:
♦ Bath Tubs
♦ Showers
♦ Toilets
♦ Toilet Paper
♦ Medicine
Shelter:
♦ Walls
♦ Floors
♦ Roofs
♦ Full Rooms
♦ Complete Houses
♦ Vacation Condos
♦ Massive Mansions
♦ Neighborhoods
♦ Towns And Cities
♦ Schools
♦ Banks
♦ Stores
♦ Skyscrapers
Weather:
• Sunny Days
• Clear Nights
• Rain
• Snow Flurries
• Lightning Storms
• Blizzards
• Sandstorms
• Tsunamis
• Earthquakes
• Tornados
• Volcanic-Eruptions
Times Of Day:
• Dawn
• Morning
• Daytime
• Noonday
• Afternoon
• Late-Afternoon
• Evening
• Night
• "Omen-ight™"
• "Altern-ight™"
• "Alter-omen-ight™"
Entertainment:
♦ Toys
♦ Game Consoles
♦ Televisions
♦ Books
♦ Headphones
♦ Smartphones
♦ Laptops
Missions:
• Preparing Meals
• Doing Chores In Exchange For Materials And Ingredients
• Finding Garments For Flesh Coloured But Not Really Unclothed Refugees To Wear
♦ (The Nudity rating is simply due to apparent nudity from afar.)
• Building Shelters And Other Landmarks
• Crafting Items Out Of Materials You Find
• Giving the things you make to Ridley Refugees So They'll Become Your Allies
Training And Boss Fighting Systems:
• Controlling Allies As They Train To Achieve Official Samus Level Bravery
• Controlling Allies As They Help You Fight Ridley
• Of Course You Get To Battle Ridley Yourself In The Final Showdown!
"How Do I Play Already?!"
ONE WORD: SURVIVE!
• Except for the fight scenes, the game plays itself as long as you defeat JadeRoids!
• Think of it as an idle sim, except, it's the very first one done fully in PowerPoint!
• As for the fighting controls,
please see "GIGA STREET FIGHTER II: The Final Round", thenk you very much.
Deluxe Features:
As we’re sure you know, JadeJohnson Games is all about Deluxe Packs, and Super JadeROID is no exception. You can look foreword to a fully fledged multitasking RPG battle system, a Catacomb Conquest mini game where you shoot JadeRoids as you traverse through dungeons, a Rock Paper Scissors controlled story path branching engine, a password centric saving function, entirely human voice acting, a Grand Theft Auto like driving and shooting mechanic that even lets you get into and out of your car and fire at will, a virtual Family Friendly Concert simulator with hyper realistically operative stage light ray tracing and lifelike performances with SoundFonts utterly indistinguishable from the instrumentalists and vocalists Of reality, a professional in game vocal instructor who teaches honestly applicable lessons that you can apply to your actual real world singing to make yourself sound just like your favourite music star, and even a wholly playable bowling alley which enables you to take on the role of the same guy who would usually be giving you vocal lessons on an all out mission to achieve A Perfect Game!
Release Date:
To be determined, now in fully-active-development.
We no-longer pre-forecast release-dates, except for ProJects we've finished.
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