Game Dev Tycoon
Post about Game Dev Tycoon!

Chase wanted to come out of his hiding spot to say hello.

A little menu screen action (concept).

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RTG Dev Flashback - Deadly bouncing lights

Example how those deadly lights are used not just for action but also for new puzzle types. You have to block them in favorable way in order to advance further.

Wishlist RTG on Steam:
https://store.steampowered.com/app/4032050/RTG

Hey yall, if you haven't already, please go ahead and give the "Return to Eternity" #demo a play!

Aiming for at least 50 plays!! (explanation and #update in article, PLEASE READ)

I guess I should warn you - the article is REALLY LONG this time...

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I created a splash screen for my games. And yes, it will appear on ALL the games that I make. It is skippable, even if it is 10 seconds long. Doesn't matter.

On tap for today, we have the save file menu! This is taken from the #demo, but the real deal will look the same #renpy #vn #visualnovel #clicktoread #solodev #rpg #storygame #interactive #eternalfrenemiesproject

Demo links in article!! Please play it!!

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Sunday

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RTG Dev Flashback - July 2022

"Deadly bouncing lights" was the last gameplay mechanics I added to the game. They opened possibilities of more action levels although I invented many interesting puzzles involving them as well.

https://store.steampowered.com/app/4032050/RTG

Introducing the other half of the full game's "secret scene system" - the "origin choice" mechanic!

Please read article for details

#renpy #visualnovel #rpg #interactive #storygame #meaningfulchoice #VN #renpyvn #eternalfrenemiesproject

Hey, Owari here!

I wanted to take over this account to host a Q&A for any questions you have for the upcoming game Wanting Shock™.

If you have any questions about this game, now is the time! (Click below)