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Running Animation for The Player(don't have a name for him yet)

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For day 1141 of coding, I fixed the collision error. It turns out that two of the variables needed for the collision needed to be updated after the speed change from knockback

Awake at midnight 🌙✨

(Haphazard: Sons of Despair/RPG Maker 2003)

#screenshotsaturday #indiedev #indiegame #RPGmakerUNITE

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Reworked the party visual system (Visual data the players receive from each other, such as character and weaponry), so now their appearance should be cleaner!
#screenshotsaturday #indiedev #gamedev #bulletheaven

Character preview: Akira Murasaki

Samurai ahh look :D

I HAVE A BRAND NEW AUDIOBOOK SERIES FOR YOU ALL! A full lore that you guys need to figure out, by listening and also looking.. it won’t tell you the story even at the end

CHAPTER 1

https://youtu.be/JF_1lI3frmM?si=69pRDqhtz9lGuqxS

CHAPTER 2

https://youtu.be/oOFoB892hi0?si=PhsAgxsZ1df5NWD-

https://youtu.be/JF_1lI3frmM?si=69pRDqhtz9lGuqxS
https://youtu.be/JF_1lI3frmM?si=69pRDqhtz9lGuqxS
https://youtu.be/JF_1lI3frmM?si=69pRDqhtz9lGuqxS

Sky World 64 is my own take on a cozy game inspired by Minecraft's Skyblock in a 64-bit style! The demo will be featured in the Steam Next Fest 2026 event!

You can download the demo here; it even has mobile support!

https://gamejolt.com/games/sw64/1022973

SPOILER

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Redesigning A Level In My Game!

THE SNIPER IS MY FAVORITE WEAPON IN THE GAME...

🐛🐛🐛