General in GameMaker

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For day 690 of coding, I have it to where some tiles cannot be walked on. The collision looks to be in need of adjustments, but the main function works well

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For day 689 of coding, I saw that there were some tiles that can be used for animation frames. For that reason, I made this lake using those animated tiles

Quick stats after the Prologue’s release:

- 100 followers of FAUXTALE!

- 1k views on FAUXTALE’s game page!

- 50 downloads!

Thank you all so much for your overwhelming support, having this game succeed is a dream come true.

yay! After about 3 weeks past the game jams deadline i finally finished... the first attack 🥔

witch i was supposed to post a video of said attack, but i didn't have the time (or nitro) to send it to my phone 🥔🥔🥔

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Made routes for them

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For day 688 of coding, I have reduced the floor tiles to fit the 16 x 16 tile size. I like how it turned out

Short Hiatus for the time being!

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For day 687 of coding, I have further merged the spawning codes together. This has the side effect of decreasing the amount spawned

fun fact !

art in an a game doesn't necessarily have to be beautiful, all it has to be is both feel right and look special

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For day 686 of coding, I have merged the code for spawning the rocks and the objects together to simplify my code some