general in GameMaker Studio 2
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For day 762 of coding, I have redesigned the tree resource and included it in the resource spawning code. I do need to refine the code to prevent overlapping, and also improve detection
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For day 760 of coding, I've applied the fixed direction to the exit as well
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For day 759 of coding, I made it to where the player will go in a fixed direction upon going further in the maze. Tis is to avoid getting trapped in the trees once in the next room
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For day 758 of coding, I have put in a code that stops the rock spawning early if it starts to go into an endless loop
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For day 757 of coding, I have gotten to rocks to spawn in more random spaces
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For day 756 of coding, I have manage to have the rocks not overlap each other when they spawn
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For day 755 of coding, I have rocks spawning in now. I will need to adjust to have them spawn in the right spots, and not have them cluttered together
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For day 754, I am currently working on having some objects spawn in the maze now; though I haven't yet made enough progress to show it in action
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For day 753, I made sure that the room number tracker goes up with each pathway traversal. The count will reset upon leaving the maze
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For day 752 of coding, I think I got it to where the exits will spawn further away from each other