weekend_showcase in 2D Games

Share your 2D creations!!

I got some ideas and implemented them here.

Today's #screenshotsaturday show shots of the ideas:

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Worked on some Tutorial Levels for FaintedEstate. Trying to get a good feel for the game so that I can playtest and gather feedback.
#indiegame #gamedev #indiedev

HEEEEEE'S BAAAAAAAAAAAACK!!!!!!!!!!!!!!!!!

For those who don't know him, this is Crimson. Nightmare's darker side. The most powerful being in the setting.

If you want to fight him, you're going to have a very, very bad time.

Based on feedbacks, I reduced darkness of level select decorations making them look brighter and clearer. I also decided to create alternate level palettes for completed and incomplete state each. Here are some shots from the level select:

I've been retouching several things in the game that could use a little more love before release.

Among these is the nanotech system! You now get a flashy popup (with confetti and everything) when you unlock one, and the icons are also resigned.

I'm resuming progress on this game. This time I'm working on level select. Here are some shots from the level select:

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The Weekend is here and I've brought a Comparison Update.

It would have been more complete but I was fixing Combat and Enemy code.

I've made more progress for game I'm making for Indie Game Clinic "MVG Jam" 2025. Here are some shots from the game for today's #screenshotsaturday:

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Got a little level update here before I start another Big Update.

Chapter 6 (K) is DONE! Kodon's story is nearly at a close.

A lot of work has gone into the game in since my last post, but we're deep into SPOILER territory, so all you get is a single out-of-context screenshot.

I'm not sorry.

(So close to release! AAAH!)