workinprogress in 3D Art

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Yep, no estoy muerto !! SIGO VIVO !!

Disculpen la pequeña inactividad que hubo por aqui, pero es que he estado un poco ocupado.

Por otro lado, he estado aprendiendo un poco mas de modelado, para poder hacer mis propios modelos para el fangame, he aqui uno

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[WIP] Repass on skin weights to the cotton tail and ears. Reimplementation of spring bones to ears, tail & chest. Ready for Substance Painter! #BunnieBot #LunarNewYearChallenge #ClassicSonic #ArchieComics

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We've been wanting to add horses to the game for a while, but they are so difficult to animate! However, things seem to be turning out alright! :D

I just need to bake the details and then im basically done modelling!

Here are some screenshots from my game I've been teasing... It's a first person escape room game, being developed in #UnrealEngine! 😄

Not something related to the game but I'm currently trying to model my first Humanoid model. How does it look so far ? This is supposed to be kinda cartoony/Anime style

Old Man Consequences world(W.I.P.)

Added some grass and rendered it in Cycles

Made this for fun while waiting to hit the 200 followers milestone :)

This will also be my desktop wallpaper for now

Old Man Consequences tree

Earlier test from messing around with hair ideas. Not planning to go with this hair style was just a test. Ill be texturing in her bionic parts after the fur test.

Bring back #BunnieRabbot #ChineseNewYear #YearOfTheRabbit #Unreal #CharacterArt #WIP #3D

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Bunnie Bot Walkie Talkie test - pre fur stage, still running some capabilities test on the rig, work pipeline. WIP
https://youtu.be/q08fNCcvX18

Lunar New Year - Frankenstein Rabbit Anthro Rig Part III Walk Talk Success
Taking inspiration from playing Forged in Iron Torch after getting it off Steam for the Lunar New Year/Chinese New Year Sale and running around with an Edge ...
https://www.youtube.com/watch?v=q08fNCcvX18