workinprogress in 3D Art
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I don't even count this as a Devlog but i made a very short animation test with Belle's model
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Working on New Project, a Slime Rancher and Couch Co-op Inspired Game, Called Slimefy [Devlog 1#]
I LOVE MY LOW POLY SPONGEBOB ARMCHAIR
(Eng)
Hi guys, I have already solved the problem of OWaR animations, but with this I realized another problem, when I made the models for the game I had never worked before in 3D and this has given that the models have too many faces, I have tried to
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Underground comparison, 1 and 3 are in the new method while 2 is how I started.
A little show of progress