Game Dev in Game Jolt Creators

Share your creations or thoughts!


Refined Vehicle Air Control
Pitch, Yaw and Roll have all been reworked,
and moved to C++


Vehicle Damage System Overhaul
Now it takes into account the direction of the collision, not just the speed and mass

Made now for this stuff textures.
We will use these in Springs and our original game.
And now I will just sleep again…

 44 votes Voting finished



























It's a small and simple game about endlessly riding a bumper car in an arena full of bumper cars. Perfect for passing the time quickly.












just... a little boring...

































I was able to get the navigation build time during initial load down to like 3 seconds.
The game runs much smoother now - part of the problem was my approach to finding path for chasing player, alongside navigation invokers