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Check out this podcast about the series-based games: #ttrpg "Flagstone: Dreams of God" and next-gen #videogame "Flagstone: Getae Legacy"
https://twitter.com/gacrivastudio/status/1621216751160594437



The game has been added-changed:
● Now when you grab an object, they will have gravity.
● Added several sounds.
● Fixed bugs (approximately 13 pieces).
● Some items have been changed or animation has been added to them.


I just release a game. Just walk to the indoor maze find the way out and in the last scene just find the hidden text from "Three" to "Zero"

Inspection 03:21
►Game page: https://gamejolt.com/games/RodysQuietPlace/752482This recording is another inspection of the building for activity. According to the management, ...
https://www.youtube.com/watch?v=M-0pkuxliNI


Yes,
I'm still alive, but really busy recently.
Here is some progress of the game I work on with @KUNOLEO . It'll definitely come out this year.
Check it out:






Hi everyone! I just posted my latest devlog showcasing my challenges tackling level design and new mechanics.
Check it out:

Devlog 48 - Level Design for Dungeons and Mines in UE5
Hi everyone!Welcome to a new devlog.In this episode, we'll see how I've tackled the level design for mines and dungeons and the implementation of new systems...
https://www.youtube.com/watch?v=4EHyzp4oW30


I had a great time talking about Epic MegaGrants on Inside Unreal: https://www.youtube.com/watch?v=DKgMDZVsAZ0. Check out the VOD if you think about applying for a MegaGrant yourself or just want to see some cool projects.

MegaGrants: How to Stand Out | Inside Unreal
A MegaGrant can be a great way to get your project off the ground, or even take it to the next level. But what does Epic look for in our applicants? And how ...
https://www.youtube.com/watch?v=DKgMDZVsAZ0



Recreating Hell 4: -Alpha vs 2.7-
The first alpha test of the game was released on June 24, 2022. During its existence, a fairly large number of updates have been released that have made the game several levels better.


Thanks to @GSL_Production I have saved all of the assets and no progress has been lost. Thank you @GSL_Production
for your help.