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I have these Harry Potter-like character portraits in my game. Do you prefer animated portraits like this or hand-painted ones in RPGs?












Here's a quick screenshot from my roguelike, card based, strategy game!
HexLand's Steam page is arriving soon, stay tuned! :)








I'm working on functionality blocks like this engine for the base building system in our game. It's inspired by a Geneva drive that turns continuous rotation movement into intermittent rotary motion.



We are still testing our beta! And while we are collecting data on the game, we are developing the next update! Which of these two do you like the best, and why?

𝕸𝖎𝖘𝖘𝖎𝖓𝖌 𝕻𝖊𝖗𝖘𝖔𝖓 𝕴𝖓𝖛𝖊𝖘𝖙𝖎𝖌𝖆𝖙𝖎𝖔𝖓 (Game Teaser)
1/16/2023 David B. Johnson (you) has been investigating a case for 3 months of "Nevar J. Bruce" and his whereabouts.
Read the article for more details...


It's time to head back to work, folks. Ah sh*t, here we go again...
https://store.steampowered.com/app/2068190/Almost_My_Floor_Duali…




Wanna know how we add details to the levels?
Watch to the end to see just how well I test of the level :)
This is my first explainer video, do you think its to fast?
Download and play on Android: https://play.google.com/store/apps/details?id=com.polyspice.rabb…



Hi everyone! I have been blocking out a new level in Blender and checking how it looks and feels in UE5.


























Damage system in my #indiegame #runner side-project #madewithunreal was redone with a line-traced system: now there ain't any glitches with a #zombie movement when they gets damage..


