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Landscape! plus goofy ass walk anim

We are officialy in the testing stage of develepment!

More Teasers coming soon!

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There is top-down combat and close 1v1 encounters in BattleJuice Alchemist, here is a trailer snippet showing both. Players can almost always choose in which type of combat they face off against an enemy.

Anyone know why when I exit the engine and load it again the blueprint breaks it self? I reassign it and it still breaks everything I reload. Why?

I needed to decompile an animation into C++ to check how it was. I will keep this animation and similar content in BP.

Meanwhile, a meme inspired by the current situation.

Ok. I took a little break from game dev. I need just one more week because I will be not home. But after it I will come back to development! And I’ll work on another little game. Big thanks to every follower.

It was awesome to be part of Fear Fest '22 and I even got to ramble about BattleJuice Alchemist in this developer interview: https://youtu.be/jXLlxgroTpk. Big thanks to Feardemic for hosting the festival and Łukasz for chatting with me!

BattleJuice Alchemist - Interview with the developer
The clock struck the darkest hour and FEARDEMIC's “FEARFEST Black Summer Edition 2022” was unleashed upon the world on September 6th, 2022. With over 80 trai...
https://www.youtube.com/watch?v=jXLlxgroTpk

i made something kinda nice!

Welcome To The Studio Category | GDWC 2022

https://youtu.be/jlZQwdf8Jk8

Welcome To The Studio Category | GDWC 2022
JOIN THE DISCUSSION--------------------------------------------------- Facebook: https://www.facebook.com/TheGDWCTwitter: https://twitter.com/TheGDWCInstagr...
https://www.youtube.com/watch?v=jlZQwdf8Jk8