General in Unreal Engine
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Share your creations!
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![](https://m.gjcdn.net/video-poster/900/21722634-jjnnixjd-v4.webp)
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jolly 3 chapter 2 free roam
![](https://m.gjcdn.net/sticker/200/12-4fey9diw-v4.png)
![](https://m.gjcdn.net/sticker/200/14-4sj5b2kc-v4.png)
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![](https://m.gjcdn.net/fireside-post-image/900/21542358-rdzfxvgx-v4.webp)
Life is so cruel, why should life after the grave be different?
![](https://m.gjcdn.net/video-poster/900/21525061-4ewypzst-v4.webp)
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Here you can see a test about an arcade style collectables system (fully based on niagara). And the function for calculating impact zones for a dismember point system. Also calculating headshot / hit and miss statistics for the player profile.
![](https://m.gjcdn.net/fireside-post-image/900/21467077-7krnuwhs-v4.webp)
Its been a while...something coming soon!
Starting A Side Project! Called "A Man Against The Empire"
![](https://m.gjcdn.net/video-poster/900/21336256-abt8if7f-v4.webp)
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This week i worked quite a lot on new synnergies in my game 🕷️#TarantulaVirus🕷️.I think i've done well but there's still a lot to improve on
![](https://m.gjcdn.net/video-poster/900/21335583-kbzhbhzb-v4.webp)
![Loading...](https://s.gjcdn.net/assets/76929a36.gif)
A test on how the animation of the crosshairs respond and look like while shooting and how this would look like for a person with color blindness. I use a color palette i recreated and the build in color blindness modes from UE5 to switch during runtime.