General in Unreal Engine

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Announcement: 'Lost In The Storm' Development Temporarily Halted - Nexsle's Decision and Future Plans

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ok so i added sliding to my game and im honestly suprised that it actually works pretty much fine without any bugs or issues

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I am just about done with the jumpscare sequence!

Things Added: SFX (Doors, robot, collision, etc.)

Alarm with blinking lights

Glass destruction simulation and particle system

The Todd head now gets impacted when the wheel falls off and hits it.

Today i remade AR textures LMK what do you think!

Cool blender/unreal engine 4/5 tip: you can actually export physics simulations (liquids/physics bodies/more) as .abc files and import them into unreal engine to create resource low fake physic simulations. Read more in the article:

And Finally I've made Spongebob's house!
Rate It in comments please!!

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i added platforming to my game Survive and Slash, its kinda weird since Survive and Slash is a combination of Survival and Hack & Slash, not platforming, so idk why but i really wanted to add it, plus i can also make the special stages out of it