Work in Progress in Unreal Engine

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Okay but...how much do you think the rent is to be able to post up in this treehouse permanently tho?!


Hey there! The latest patch for the BattleJuice Alchemist Alpha just went live on Steam! It comes with another new environmental effect that turns fights around defiled churches into mayhem and is a lot of fun in my eyes. Read all about it in this devlog!



This time adding some multiplayer support in the containers! 🤯
Be careful when depositing your items inside them.. because other people can take them! 👤


Worked on some user friendly stuff
Made it so you'd know what was needed to create the fort etc
Almost the final version of the hero change. Each hero has an ability and different characteristics. :)






First scene I did when I learned the interface a few years back. Might still integrate it into an active project :)



Last week's progress wasn't much. I've started to implement dual wielding weapons, worked on a bunch of assets and began my quests/dialogues systems. I hope to get my hands on the first introduction quest until the end of this week, and maybe cave assets.


I think I'm getting a handle on the PSX-look.


Chest, Checkpoint, Store, Characters and Death :)
Follow This Game: https://gamejolt.com/games/adventure-of-mak-2/724264


The Chopping Block whispers dark secrets and waits to be activated. You have to solve a small riddle to do so, check it out in the Steam playtest version! It is one of our mini events with a unique boss and loot at the end.