Work in Progress in Unreal Engine

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Final recoil system

Just a door... In a creepy atmosphere


Hi, everyone! Crafting effective UI design involves balancing usability and information. My goal? To offer abundant insights with just a few clicks, ensuring a seamless and friendly user experience.
Did I achieve my goal with this inventory?







This pug always bursts to go into action
#twilightwars #indiegames #gamedev #turnbased #pug #character

Hi ! I've added a few new features: a greater speed effect, and a Hydrogen recharge system to create more tension during battles !



Quests come to life with meaningful interactions! Exciting progress as I integrate quests and dialogues, bringing dynamic quest-givers into the spotlight. Adventure awaits!