Work in Progress in Unreal Engine

Hey everyone! My latest devlog is now live. Dive into a world of new features, including revamped inventory, enhanced equipment system, engaging dialogues, and thrilling quests. Check it out now:






Here are some posters from the pizzeria! ๐ฐ๐ฆ๐ฆ๐โจ
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ใใใใงใชใขใฎใในใฟใผใใใใคใ็ดนไปใใใ๏ผ๐ฐ๐ฆ๐ฆ๐โจ
#FNAF #Fangame #TheRebirthOfDarkness #YamiNoFukkatsu #Reboot

Loading...#Zombies. Dies. Bleeds. Attacks.
Checking the real zombies behaviour in my #indiegame #madewithunreal project: how they dies, how they bleeds after death, how they bites/strikes player
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Loading...Brace yourselves, partners, for a fresh breed of outlaw's ridin' into town.

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Loading...Final recoil system

Just a door... In a creepy atmosphere


Hi, everyone! Crafting effective UI design involves balancing usability and information. My goal? To offer abundant insights with just a few clicks, ensuring a seamless and friendly user experience.
Did I achieve my goal with this inventory?
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