Work in Progress in Unreal Engine

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We have two very important news for you.

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I've continued to develop my game, and I'm making good progress! The inventory system works, with a combat and weapon system: common, rare, epic, legendary!
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(#GamePlayVideo #NewVolumetricLights) I've posted a pictures of new volumetric lights I've been working on using Niagara on UE5, and in this video I showcase them at run-time, hope you like it. And most importantly I officially added map to my game!

(#Update #VolumetricLights) I've developed new volumetric lights for my game, using UE5 Niagara system, to add more realistcity to the game and feel more alive. They are animated as well so they feel like they are made out of dust. Video Coming Soon!

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Here is an short preview of the waking up animation, dont mind the camera or why the hands are not animated, i will do those later after i get the easy stuff done.

NOTE: THIS IS A WORK IN PROGRESS, THE ANIMATION WILL LOOK MUCH SMOOTHER AND BETTER AFTER.

Image is 4k if you want to see the picture in full quality feel free to Download. Lands of Creation are waiting for you.

Giving the character many faces! Created an object that would spawn a random assortment of electronics in one place to make it easier to place this character in the world.

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Time for me to make a dual wielding shooter game.