Work in Progress in Unreal Engine

Share your creations!
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Turning old pixel art characters into 3d models is genuinely so much fun! Still need to make his shop, but what do you think of Franks (working name) 3D transformation? (pixel art in the comments)

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Just finished shading The Eyeless and updating its walk animation, what do you think?

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little bit of scene design now that I've finally settled on an art style xd

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still working on cell shading models, making sure this is the technique i want to use going forward but i think im sold, what do you think?

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Since I'm not busy right now, I decided to import the house model into UE5.

(yes I'm still trying to get the hang of this engine)

I also modeled the chair, the couch and the boiler.

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Game updated ! https://gamejolt.com/games/a_fistful_of_yankees/898563
Here is the final cinematic of the demo.
Other things have changed; I'll let you discover them !!

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hey i've been reworking the combat in my Hack & Slash game - Survive and Slash, do you think i've made the combat too fast? i've made it a hybrid lock on system similar to what i did with my FNAF Fan Game After The Fire

Leaps Forward.

The next area has new obstacles that you will need all your expertise to overcome.

The Demo version also received an update. Try it now!

#earlyaccess #indiegame #platformer #parkour #adventure

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Hey guys check out our first devlog for Lost in the Storm

Youtube:https://www.youtube.com/watch?v=CsYz3Bg7yvI

#screenshortsaturday #indiegame #gamedev #adventuregame

Devlog 1 The Last Try: Lost In The Storm
Thank you all so much for your support, the demo and Kickstarter for "Lost in the Storm" is coming out in 1 month so spread the word so we can finish this ga...
https://www.youtube.com/watch?v=CsYz3Bg7yvI
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Happy #screenshotsaturday! 🎮✨ Check out the first version of the seamless transition from comic to realistic style during gameplay in my game Lobo.