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Sniper Update # 2:
- Added a trajectory line (laser sight) for better aiming.
- Increased bullet size for improved visibility.
- The player now experiences knockback when firing a shot.
🚨 Time to Morp is out of Early Access with new content!
Get ready for a fresh experience with new fishing, cooking, personal housing, and more🐟🏠
Launching with a 30% discount, try it now: https://store.steampowered.com/app/977510/Time_to_Morp/






Working on forcefield interaction with spaceship using some animation + shader shenanigans. #indiedev #pixelart #madewithunity #scifi #gamedev


🔓 Every painting is a puzzle. Every room holds a secret. Can you solve them all? 🖼️
#IndieGame #PuzzleGame


https://youtu.be/nQXpA1GogeU
I have done something again
read the article c:

https://youtu.be/nQXpA1GogeU
https://youtu.be/nQXpA1GogeU
https://youtu.be/nQXpA1GogeU



Sniper Updates # 1:
- Added a firing animation.
- Slowed down movement while holding the sniper.
- Implemented a forgiving hitbox for better accuracy.
- Sniper Bullet can now penetrate one enemy.
- Increased POV for better visibility.
#gamedev



Делаю повороты костей вслед за камерой. Есть небольшие трудности и еще придется переделать анимации держания оружия и стрельбы.