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Releasing the updated demo version on June 20th

Main IG: loganbmar

Gamedev IG: lbm_gamedev

New Devlog! https://veggiebad.itch.io/gen-x/devlog/530911/devlog-items-and-f…

This time, we tackle items and abilities that the player can obtain throughout the world! Utilize each effectively to complete stages and beat bosses!

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Working on an alternative rocket selection and update screen. This should make it easier to manage your rockets. :) What game have your favourite character/vehicle management system?

Today I've been working on a creature called Kappa. They are water creatures so these will appear by the riverside of the game. By the way, they are NOT friendly in Japanese folklore haha!

#pixelart #indiegamedev

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Shrink to evade enemy fire.

Wishlist RBA today:

https://store.steampowered.com/app/1928030?utm_source=gamejolt

Some more props for the next level. Next week I will be focusing on mechanics so I might not have a screenshot, enjoy this one!

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Improved the Coin and the Jump-Fall Animation

The game looks so much better now!

You can play the first Early Access

(without this level) here:

https://gamejolt.com/games/Wild-Adventure/775592

#WA1 #Game #Game_development #Made_with_Unity

Update 1.5 has released fixing a whole bunch of bugs, improving ship controls, and more! Check the full article for more! #openworld #space #survival

Lumbercamps were OP. And this not so small issue made me revamp the whole building "ecosystem".

This time I don't really have time to make a video about the latest change in my roguelike city builder, so here's the old fashioned way! :D More below!