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Releasing the updated demo version on June 20th
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Main IG: loganbmar
Gamedev IG: lbm_gamedev
New Devlog! https://veggiebad.itch.io/gen-x/devlog/530911/devlog-items-and-f…
This time, we tackle items and abilities that the player can obtain throughout the world! Utilize each effectively to complete stages and beat bosses!


Working on an alternative rocket selection and update screen. This should make it easier to manage your rockets. :) What game have your favourite character/vehicle management system?


Today I've been working on a creature called Kappa. They are water creatures so these will appear by the riverside of the game. By the way, they are NOT friendly in Japanese folklore haha!


Shrink to evade enemy fire.
Wishlist RBA today:
https://store.steampowered.com/app/1928030?utm_source=gamejolt



Some more props for the next level. Next week I will be focusing on mechanics so I might not have a screenshot, enjoy this one!


Improved the Coin and the Jump-Fall Animation
The game looks so much better now!
You can play the first Early Access
(without this level) here:
Update 1.5 has released fixing a whole bunch of bugs, improving ship controls, and more! Check the full article for more! #openworld #space #survival




Lumbercamps were OP. And this not so small issue made me revamp the whole building "ecosystem".
This time I don't really have time to make a video about the latest change in my roguelike city builder, so here's the old fashioned way! :D More below!