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working on the Corkscrew Betas Galore! archive rn, on steam rn they're just the apps in the folder, but I'm adding a Launcher made in Unity
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#UnderwaterDiving 1.0.7 AVAILABLE
You are an #underwater #diver surrounded by aggressive fish and minefields
USP: Energy <=> Life + Stamina + Oxygen
Watch 30s of #Gameplay 20241208
Available on #Steam:
https://store.steampowered.com/app/2178190/Underwater_Diving/
Hey, so it's been a while since I've posted on here. 2 years or probably more. But i'm back and i'll try to post here more often. I've been posting the development on youtube as well as playing games. Go check it out.
Latest Video: https://youtu.be/K7WpTh5gyGQ
https://youtu.be/K7WpTh5gyGQ
https://youtu.be/K7WpTh5gyGQ
https://youtu.be/K7WpTh5gyGQ
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I don't know how well you can see it in this video, but I've coded a dashing mechanic for Hensen Hopper! I plan to have dashing consume a "dash charge," a kind of ammo you can get as you play in the form of enemy drops.
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#NinjaScroller 1.61.6 BUILD 47
With DOUBLE JUMP & QUICK FALL ATTACK!
A challenging #PixelArt #ActionRunner game with a #Retrogaming vibe🕹️
Watch 30s of #Gameplay 20241208
Available on #Steam:
ДА прошло пол года как не трогал эту игру. Но вот теперь я создаю новый игрвой билд и где теперь уже из первого это главное меню!
В скором времни планирую разработаь новые уровни и переделать многие механики игры!
ожидайте примерно к концу зимы будет!!!!
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I added a health system and an invincibility function! Next, I plan to add a knockback effect when the player takes damage...
Oh, and there’s a ton of bugs I still need to fix.
Witness the evolution of the slime enemy. What started as a simple blob has turned into a small army of slimy creatures.
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#screenshotsaturday is here!
And I have a sneak peek from "Welcome Back, Commander".
Behold, the mighty Cthulu!