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Y'know, I *was* going to save something for Screenshot Saturday...but... nah, I can't wait.

Time for me to figure out how to make the firearm combat better and smoother!

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Added some new FX and refinements to the dash in #MMXPSDemo. Look better? #megamanx #gamedev #madewithunity

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Playing Shadow of the Orient with a bluetooth controller offers a more console quality gameplay experience. In this clip im playing with a razer kishi v2 and it just feels great zippin around the level with the dash ability. Full game coming very soon!

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We released a new update that adds more treasures to small glades that explorers can find in the game's mysterious forests. Fortune favors the bold!

Artia : Neo's Adventures - Dragon Earth , snif & find

Fill out this form to stay informed: โฉ

https://forms.gle/3dBUGTE3ad8HXRK38

Our Kickstarter will start soon! Stay informed here โฉ

https://www.kickstarter.com/projects/artiagame/artia-neos-adventโ€ฆ

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Get ready, Architects! Our new trailer has landed, showing off Building Arcadia - a cosmic fusion of idle gaming & city-building. Discover Fortuna's mysteries, face ancient evils, and build a utopia among the stars! #CityBuilder #SciFi #MobileGaming

Check out Stonks War - an economic card game with retrowave style, made during 48h Game Jam:

https://gamejolt.com/games/stonks-war/807078

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@AiliaTheGame is an emotional narrative on the concept of grief and acceptance driving art, mechanics, and music.

๐Ÿ“ท Steam #WishlistWednesday: https://store.steampowered.com/app/1677100/AiliA|

#IndieDev #GameDev #Unity #Puzzle #IndiePump

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#Darksouls #rougelike #ragdollphysics

Ragsouls is a Roguelike, Soulslike, Physics based, Ragdoll, Dungeon Crawler video game. Where you get to both pulverise and be pulverised by various creatures.

Feel free to check it out here.

https://lorellaro.itch.io/ragsouls

A new character that I am making for games I still need to fix some things and make her weapon

Welcome to the Unity 3D/2D community on Game Jolt!

Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Inc.'s Worldwide Developers Conference as a Mac OS X-exclusive game engine.

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