general in Devs

Indie Games


For day 791 of coding, I've altered how the exits are placed a bit. This is to make sure that the exits are placed by thicker tree areas; namely the edges of the maps


For day 790 of coding, I made sure the chance resets upon visiting a special room in order to prevent back-to-back unique rooms


For day 789, I have implemented the room creation function the be called by a random chance that slowly increases with each room. The chance right now starts at room 7
What will I post this week? Polls Con many topics as surveys (personal, football, my games...), LaLiga DT and Mazmorra de la Locura updates, progress videos, etc. Read the article to see the daily post.
I hope you like everything


Had an issue with portal cameras
Spent a couple of hours trying to fix it....
Solution was just to change the Tick Group


For day 788 of coding, I have fixed the positional problem when going room to room


For day 786 of coding, I have fixed the out of range error. Now I need to later fix the player positioning problem


For day 785 of coding, I was testing the function to see if it works when I found that there is a out of range error


For day 784 of coding, I figured out the exit placements for the room construction function. Soon, I will be able to actually utilize it


For day 782 of coding, I am currently making a function that will construct the room to place on the maze's placement grid