showoffyourwork in GameDev


Roadmap: The game entered in its "Internal Beta state" and also an Achievement has been completed <3
Demo available now:
http://store.steampowered.com/app/1878290/Project_Utgardr
#fantasy #parkour #nature #mythology #puzzle #openworld #platformer #adventure #firstperson #action


Hello everyone! For this #screenshotsaturday final layouts for sliding doors and first animation of intro background :D
Don't forgot to register for the test at https://andreservidoni.carrd.co/
#gamedev #indiegame #gamedesign #KingsVsPirates #indiegamedev

Shot 1: New background set copied from LIFT
Shot 2: Explosive block for alternate endless mode.

​This week I worked on act 2, polishing up a lot of the cosmetic details.
​
And what's an indie horror game without random scraps of paper that you can read?
So here's a book that you can look at ingame.

All the Maps finished... Well, it was a jorney. Making mages defense was a challange and I had a lot of fun doing it. It is my first comercial game, but defenitelly its not the last!









Hello everyone! We are almost ready for the first playable demo, If you didn't registered yet, do it here: https://andreservidoni.carrd.co/.
Here is a small preview! (Arts + Sound not final yet)
#gamedev #indiegame #indiegamedeveloper #gamedesign #KingsVsPirates
Poor warriors... Rest in Peace, guys!



 Shot 1: 500 block (requires 500 score to break) and five tier 2 water blocks
 Shot 2: Mysterious Luna block with 0 score on it
 Shot 3: New unmovable block (require 60 score to break) and new look of unmovable and unbreakable block
This week I finished off the inventory icons, added lip syncing to the characters (although there won't be voice acting), and sorted out the majority of the room interactions.
I also finished the cutscene that plays when you transition to act 2.