All Posts in Game Dev

Post GameDev things!

Re-did the end-level screen, added in the high scores and whatnot, coded the options for audio toggle and brightness. Started work on the save function. Auto-save at the end of every level Thinking I might add a Quit button there at the bottom

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Research

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Reflecting back on the development for Complex .net, I created a video where I talk about how we made the game here:

Who are you talking to? Who are you looking to prove it to?

Important research! To make a murder mystery, one must play more than one murder mystery!

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GAME TEASER !

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What do you think of enemies that protect others until they're killed?
I'm looking to add a little more complexity/nuance to combat encounters.

Still working on the Shrine and the surrounding floor (Kinda hate making floor tiles...) but here's the shape of the room with the water. Added some vines to the walls too, which you can even chop down!

...might need to fix them a little

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Previously, Doll Factory used a basic notes system for all 13 logs that are in the Story Mode, however this has now been reworked from the ground up!