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For day 859 of coding, I made the east and west exits as well. It does look a bit weird, but that can be updated easily. I'm just glad it works

I noticed Lightning wasn't animating properly, like at all. It just instantly disappeared, so I've reworked it and gave it random duration!

Watch out!

https://www.youtube.com/watch?v=mNINmSfTSHA

Totally forgot to mention I have a YT now. I'll be doing mainly little teasers/advertisements with YT shorts here and there.

So uhh subscribe if you wanna see teasers and support me I guess.

https://www.youtube.com/watch?v=mNINmSfTSHA
https://www.youtube.com/watch?v=mNINmSfTSHA
https://www.youtube.com/watch?v=mNINmSfTSHA

two shots, two colors, a maze, and Robots

#bitshot #arcade #shooter #neon #gamedev #arcadefame #shootergame

It's not easy to play without an external mouse

#bitshot #arcade #shooter #gamedev #maze

Metal Crow, a simple creature from the Land of Eternal Night. It is passive, but if the player gets too close, it will slash with its sharp metal wings.

procedural generation!

this took way too long to do

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Grazee system, 100% inspired by the Touhou Luna Nights system, I don't know if other games usually do this too, but anyway #metroidvania #2d #pixelart

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DEMO UPDATE!!

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RYO SHORT COMBO VIDEO: SNK vs CAPCOM 3 - RIVALS

Ryo in SvC3-RIVALS will have a lot of skills from ALL his versions since AoF 1 and even his special apparitions in FF special, Wild ambition and Maximum Impact series