Screenshot Saturday in Game Dev

Post GameDev things!
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In case you missed it, a few scenes showing what Ale Abbey's Refectory is going to feel like🍻β›ͺ The Cook's job is a demanding one, but keeping everyone happy is worth it!😊

Keep πŸ”Š on for this one

#indiegame #screenshotsaturday #pixelart #WIP

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I was a bit worried about this boss, but I gave it some attention this week and it might be my favourite now

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πŸ‘»Can you guard against the unknown and uncover the outpost’s dark mysteries in #AbtosCovert?

βœ…Avalaible on #Steam:
https://store.steampowered.com/app/1694230/Abtos_Covert

#IndieDev #IndieDevs #Gaming #GameDev #Gamer #IndieGames #ScreenshotSaturday

I'm making boss select menu for this game. At first, only some photos are available but defeating bosses will unlock more photos to choose from in this menu.

Here are shots showing the select menu:

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Major Slay-Bells development update!

-New camera system

-Updated visuals

-Animation improvements

-Fixed stutter

-Overall feels smoother

The release of a new project is approaching. At the moment there is only an alpha version.

dialouge go brrr

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Implemented a run function by double tapping a direction. Any game developer knows that we take stuff like this for granted when it's actually nontrivial to implement

Going through tunnels