Show & Tell in Game Dev

Post GameDev things!
Modeling my first endoskeleton for my first animatronic in my FNAF fan game. By the way, I forgot to take a screenshot, but I'll show it here soon.


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#Devruary
I work on my game every day for 30–60 minutes.
After 6 months, I polished my main menu using UXML for structure and USS for layout & visuals.
The game’s fate is still unknown but consistency keeps it moving forward.



Chupacabra spotted on the roadside… or was it?
What dev habit helps me the most?
Well, Fangames Obviously!
(Also A Render Of Endo MK.1 For The Upcoming First Act Of FNAP: RE-Branded!






"Just arrived...
No, there's no one here...
Kay, I'll talk later, I got to go..."









