Design in GameMaker

Share your creations!
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For day 356 of coding; I have figured out how to get the player's position in relation to the camera, and figured out how to hide the health meter when the textbox is on top

This will allow the textbox position to be more dynamic

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For day 355 of coding, I'm working on having the dialogue textbox appear topside when the player is on the lower half of the screen

I'll need to make it to where the box covers the meter, and I will also need to obtain the player's relative position

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For day 354 of coding, I have applied the animated cursors to the rest of the menus available

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For day 353 of coding, I have added a cursor that appears on the bottom-right corner of the textbox once all of the current text is shown

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For day 352 of coding, I've included a new merchant NPC

I've current have the idle animation set to play every 4 seconds

The NPC's sprite is done by @SubterraneanExhibit

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For day 351 of coding, I made a spinning animation for the cursors on the settings menu.

I like how the animation turned out 😁

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For day 350 of coding; I made a scrolling message for today, and I made the bat a Santa hat

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For day 347 of coding, I have finished setting up the settings display

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For day 346 of coding, I am working on a settings menu for the pause menu

It's functional, but I will need to finish setting up the proper draw positions later

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For day 345 of coding, I've given the settings cursors. The volume control's cursors are placed differently due to how that setting is adjusted. They even briefly change color based on user input

I've also added code to update the master volume