General in GameMaker


Loading...For day 1093 of coding; I cleaned up some more code with local variables, and I have the load time count only appear outside of transitions

Loading...For day 1092 of coding, I put a counter at the bottom center of the debug screen that will track how much time(frames) has passed during loading

Loading...For day 1091 of coding, I was cleaning and rearranging the exit spawn code to lighten the work load

Loading...For day 1090 of coding, I have made some changes to how the exits spawn so that they won't spawn with empty space right behind it
My first small indie game.
Lamps - game where you need to relax and just enjoy.
Try it, you'll like it.
Absolutely free!!
А ещё доступно на русском языке!
:)
Cкачайте и оцените!
Download:
https://gamejolt.com/games/lamps_game/1021626

Loading...For day 1089 of coding, I have given the Christmas Tree collisions now. It's now ready for when I may need it at another point

Loading...For 1088 of coding, I have fixed the transparency detection for the Christmas Tree

Loading...For day 1087 of coding, I thought it may be a good idea to keep the Christmas Tree for a later purpose. So far, I have allowed transparency when going behind it. I will need to adjust parameters

Loading...last post of the year, enjoy 🥔
(WIP)




