Programming in GameMaker

So if I were to add a timer that would do something when it hits zero, how would I code that in.

Started development from the beginning, because the previous version was unstable and look bad. So, I have much more experience than before and here we are!
Hilly generation, character physics and ore generation. Say hi, game.


The game is out please tell me if you got impression or found a bug thanks all for trying it
https://play.google.com/store/apps/details?id=com.RotoGames.Forwā¦


Learning new actions is as easy as going into the Skill List menu, selecting a greyed out action and clicking on it as long as you have Skill Points to spare.
Skills can also be refunded for players to re-spec their build if necessary.
Started developing new game =) fresh feeling




How do I fix this. (Or how do I make it so the bullets will go to the player)
Edit: I'm taking a break on this project to work on something a little more easier.


The first prototype of an Auto-Assist feature where a single button press can be used to string various actions into a combo.
Context sensitivity is next to identify what moves should be used in certain situations.
Is there any advice you can give me when learning GameMaker Studio 2 and GML programming.
https://gamejolt.com/games/deslocker123/653050
THIS IS MY FIRST GAME 1#